DETAILS OF THE WORK
AWARDS 2021 FINALISTS
In this work, I expressed two ‘behind’. One is behind the screen, and the other is behind the story.
I made this work to explore a new way of expression for VR animation.
The feature of this work is the combination of movie that seen on a conventional screen and the space behind the movie that is not represented on the screen.
The space behind the screen becomes an alternative screen unique to VR space, showing the story from a different direction.
I also tried to express the front side of the story (white creatures) and the back side (human beings) equally by using a minimalistic black and white animation.
This work depicts the unrestrained industrialization that is going on behind the white creatures living in the forest.
However, these are not simply condemnations of human activities to destroy the environment.
Just as there is a human activity behind the white creature, the human expressed in black also has ‘behind’.
The aim of this work is to provide an opportunity to imagine what is behind things.
VR HMD is required for the ultra experience of the work. Learn how to experience it here.
Born in 1992
I am working as a cross-disciplinary designer and artist.
Keio University SFC/Architecture and Design
Tokyo University of the arts graduate school/design and art
Grandpa’s new old times: reminiscent of the past with haptics and VR
Mingcheng Wu, Yipin Huang, Wei-Chen Yen, Chun-Cheng Hsu
Research team on HCI ｜Taiwan
Fashion, music, film, graphic, illustration, etc.
A group of new cultural experience works created together with artists who can share the realistic feeling of the same era.