AWARDS WORKS

Cat in a rich man's house

shikamaru

Super Entertainment VR Engineer (provisional) |Japan

OTHER PERSPECTIVE

DETAILS OF THE WORK

AWARDS 2021 FINALISTS

"If it's VR, I want to be the cat of a rich family. I'd like to be a cat in a rich person's house. I'd like to be able to break expensive vases and do whatever I want without getting angry.
These words from a friend who was not familiar with VR inspired me to create this work.

I was astonished when I heard these words.
For those of us who are familiar with VR, being able to become a cat was a matter of course.
But for those who are not familiar with VR, I realized that it is a precious experience.

These words made me realize that VR has not yet penetrated the general public.
At the same time, I thought it was necessary to create a game that would make it easier for people who are not familiar with VR to enter this world.
In this game, you become a cat, wave your hands around, and destroy things in your house.
There is no need for difficult controls.
I created this game with the intention of making it enjoyable for people who are not used to VR controls.

I hope that this work will be a gateway to "POST REALITY AND NO NORMAL" for many people.

VR HMD is required for the ultra experience of the work. Learn how to experience it here.

CREATOR PROFILE

shikamaru

Super Entertainment VR Engineer (provisional) |Japan

After graduating from university, I started working for an IT company and was involved in the development of amusement machines as a programmer for about six years. During that time, I became more and more interested in working in the entertainment industry, so I worked as a production manager for pachinko/pachislot machines and smartphone games in order to broaden the scope of my work. After that, I became interested in VR after working as a VTuber, and attended a VR school for about six months before moving into the VR industry. At that company, I mainly worked on 3DCG character related work such as VTuber. Since leaving that company, I have been developing VR contents, creating 3DCG characters, and working as an assistant instructor at a VR school, as well as participating in hackathons and awards for personal development.

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