AWARDS WORKS

Self-Homicide

Katsuki Nogami

Artist |Japan

OTHER PERSPECTIVE

DETAILS OF THE WORK

Experiencing Strangling an Avatar with Your Own Face
This piece deals with the sensitive subject of death. Please only participate if you have given your full consent.

At this stage, the avatar features the artist’s own face, but in the final version, it will have the same face as the participant.

Since the advent of video games, the moral implications of killing in a virtual space have been widely debated. However, such discussions have largely faded as it has become an accepted norm. All you need is a finger pressing the A button—perhaps even enough to launch a missile. In online games, players kill their friends' avatars daily, and on social media, the same fingers that press buttons are used to slander and attack others, sometimes to the point of driving them to death. This disconnect between the real world and the digital display may be the underlying cause.

However, in this Mixed Reality experience, your real hands will carry out the action directly.

Meanwhile, Japan has one of the highest suicide rates among developed countries, a deeply serious issue. The majority of these cases involve hanging. I have lost many people around me to suicide, and I have attempted it myself.

This piece presents a concept that blurs the boundary between self and others, subjectivity and objectivity, specifically for a generation accustomed to POV perspectives in smartphones and games. By seeing oneself from an external perspective, the experience reframes suicide as murder.

It is said that it takes approximately six minutes for a person to die from strangulation. In this experience, participants will strangle their own avatar’s neck for six minutes to feel the length of that time, prompting a reconsideration of the relationship between technology and humanity.

CREATOR PROFILE

Katsuki Nogami

Artist |Japan

2013 a participant at Olafur Eliasson’s Institut für Raumexperimente in Berlin Art University
2015 graduation from the Christophe Charles seminar, the Department of Imaging Arts and Sciences at Musashino Art University in Japan
2018 Visiting artist of Topological Media Lab at Concordia university
2021 Public works sponsored and managed by the Chishima Foundation were permanently exhibited in Kitakagaya, Osaka and Chiba
2024 graduation from the Interface Cultures at UNIVERSITY OF ART AND DESIGN LINZ in Austria
2023-2024 Paris 8 Arts et Technologie de l’Image in France
2023-2024 residency at Cite des Arts in Paris

His works were shown at 17 countries, Selected exhibitions are
Solo exhibition “Foreign Bodies” @Goethe Institute (Shanghai,2017), Ars Electronica@OK Gallery (Austria, 2017, 2023), WRO Biennale at National Museum in Wrocław(Poland,2015, 2019), ELEKTRA@Arsenal Contemporary Art (Montreal, 2018), Negative Horizon@Hong Gah Museum(Taiwan,2016) Scopitone@Castle of the Dukes of Brittany, Stereolux(France, 2016,2015), Japan Media Arts Festival@National Art Museum(Tokyo,2015), MediaAmbitionTokyo@Roppongi Hills Mori tower in Tokyo (2017), FILE SP@Art Gallery of SESI-SP (Brazil,2014).


https://docs.google.com/document/d/1Ld9ovdKoxHCZ7s-037Lg34Z0seroqgn4IKC93HqN96E/edit?usp=sharing

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