Emma VR: Painting Life
Wyatt Roy
Commercial filmmaker and VR artist |USA
OTHER PERSPECTIVE
DETAILS OF THE WORK
AWARDS 2018 SILVER
I was standing in my friend Emma's art gallery, looking at her paintings. They were big and beautiful, but I couldn't figure out what message they were trying to tell me. I wanted to be inside of her paintings. So I asked her to take me to her studio, where her paintings are born. She showed me the sculptures she makes, which she uses in her paintings. I was starting to understand, but something was still missing. That night, I fell asleep in her bedroom, and the pictures on her walls danced in my mind. I saw the stories that inspire her to sculpt and paint. I realized that I had stepped through her paintings, into her mind.
I want to give other people the chance to get to know the artist behind the artwork; to see the story behind the paintings.
CREATOR PROFILE
Wyatt Roy
Commercial filmmaker and VR artist |USA
Wyatt is a commercial filmmaker and VR artist. He was born in Washington, DC, USA, grew up in Sydney Australia, then moved back to America to get a BA in Psychology from Stanford University. He founded a creative agency called Maku (makucreative.com) that makes short, emotion-driven videoes for social causes. He loves to listen to people’s experiences and distill their stories into short films and virtual reality. He is currently based in Boston, USA.
-
I personally wanted to give this work the gold prize. I thought I would simply be walking inside a normal and boring museum to look at some paintings, but then it got interesting when I realized that I could actually enter the paintings. It really took advantage of the strengths of VR, and both the graphics and coding were done in a very solid manner. By the way, I also liked the other work by him, Whisper National Park, as the message was appealing and the sound design was very delicately done.
NEWVIEW AWARDS 2018 Judge
m-flo ☆Taku
Music Producer Unit
-
My favorite films are ones that attempt what only films can do. My favorite novels are ones in which you read what can only be done in a novel. I love media-specific works. I think this work is VR-specific. The focus on the shifts in the sense of scale is a manifestation of this. As VR provides first-person perspectives, it can take advantage of the ”Oh I am now larger / smaller“ sense, which cannot be expressed with other media. That is what is wonderful about this work.
Gabin Ito
Editor
FEATURING WORKS
Fashion, music, film, graphic, illustration, etc.
A group of new cultural experience works created together with artists who can share the realistic feeling of the same era.